NOVA Exoplanet Lab

A web Educational experience

 

Are we alone? NOVA Labs sought to gamify the answer to this question.

In an imaginary world of lost aliens looking for new homes, we created an interface where students can search for life beyond earth and explore exoplanets; livable worlds orbiting faraway stars. By finding new homes for lost aliens, students could also discover the science behind what makes a planet livable.

The Challenge

Designing a coherent, engaging environment while disseminating knowledge through educational challenges.

While the UX team worked on a game flow that balanced learning challenges and achievement rewards, it was my job to ensure that the player is invested and interested in this world of lost aliens and lunar hub that they had been placed in. Thought Café brought me on to drive the style direction and UI design for this web application to create that visually engaging experience.

 
 

STUDENT 1 PERSONA

STUDENT 2 PERSONA


The approach

Our interdisciplinary team collaborated to inform aspects of each individual’s work and collectively iterate and improve the final product. To create a seamless, believable experience, we built out details of the story.

These details include:

  • Separate alien species with adaptations to match the living conditions that they are looking for.

  • A 3D lunar station with all the tools needed for space exploration and planet testing.

  • Messages from real scientists to inform the learning, and tasks to gather the data of different planets.

  • Branding for our lunar base and the company funding the mission. 

  • Visual representations of different galaxies based on real data.


Meet the Aliens:

aliens_2.png
aliens_1.png
ALIEN CARD NIGHTSIDER SPECIES

ALIEN CARD NIGHTSIDER SPECIES

ALIEN CARD PLANTAE SPECIES

ALIEN CARD PLANTAE SPECIES

ALIEN CARD CAT SPECIES

ALIEN CARD CAT SPECIES

ALIEN CARD FLATUENCIE

ALIEN CARD FLATUENCIE


Enter the Lunar Station and use the tools provided:

3D EXPLORABLE LUNAR STATION

The Tasks

Students play through games that range from puzzle solving games, to arcade-like research simulation games.

STARDEX SANDBOX MODE

TASK 1 CONCEPT ART

TASK 5 CONCEPT ART

TASK 2 CONCEPT ART

TASK 4 CONCEPT ART

TASK 3 CONCEPT ART


Branding:

SPACE CENTER LOGO

SPACE CENTER LOGO

SPACE CENTER LOGO INVERSE

SPACE CENTER LOGO INVERSE

SPACE CENTER LOGO MARK

SPACE CENTER LOGO MARK

logo_spaceCenter_5c.png
NOVA EXOPLANET LAB LOGO

NOVA EXOPLANET LAB LOGO

NOVA EXOPLANET LAB LOGO INVERSE

NOVA EXOPLANET LAB LOGO INVERSE

logo_exoplanets_6d.png
logo_exoplanets_6c.png
badge_2b.png
ACHIEVEMENT BADGES

ACHIEVEMENT BADGES

STYLE GUIDE

STYLE GUIDE


Space Concept Art:

SOLAR SYSTEM CONCEPT ART

3D TEST PLANET

3D TEST PLANET

EXOPLANETS CONCEPT ART


 
 
GAME LANDING PAGE

GAME LANDING PAGE

All these elements were designed to create a fun, and memorable, learning environment.


with gratitude

It takes a team!

This project was only made possible through the combined effort of the Nova Lab team, the Thought Café team, illustrator Justin Yu, and myself the art director. Without the continued cooperation, contribution, and communication of each individual, this final product would not exist.

Funding for the NOVA Exoplanet Lab, part of the WHIMC (What-if Hypothetical Implementations in Minecraft) project, was provided by the National Science Foundation (Grant 1906873).