Experience

The Walt Disney Company

Product Designer | January 2022 - Present

  • Improved efficiency and supported system-wide modernization initiatives on the Enterprise Product & Technology team by designing scalable, user-centered solutions.

  • Led the full UX design process, from wireframes to high-fidelity prototypes, while collaborating closely with product and engineering teams to ensure technical feasibility, seamless handoff, and alignment with business and project goals.

  • Conducted user research including usability testing, card sorting, interviews, stakeholder reviews, and case study analysis to define best practices for component interaction and microcopy.

  • Managed multiple concurrent design projects and workflows, balancing strategic priorities and execution while ensuring consistent quality and stakeholder alignment.

  • Created illustrations and visual assets that enhance user delight, reinforce brand identity, and support key strategic communications and product narratives.

Freelance Art Director & Visual Strategist

April 2014 - Present

  • Blending expertise in illustration, design, and art direction to bring client visions to life while seamlessly integrating into existing workflows.

  • Clients include the United Nations Development Programme, PBS Learning Media, Netflix, the Broad Institute of Harvard & MIT, and the National Capital Commission.

  • Specializes in translating complex ideas into compelling visuals across print, digital, and interactive platforms.

Info-Tech Research Group

Product Designer | October 2020 - December 2021

  • Managed the iterative design process for new and existing products through: requirements gathering, design exercises, wireframe and mockup development, design iteration, and font-end web development.

  • Collaborated closely with back-end developers, technical architects, sales, and marketing personnel.

Interactive Designer | July 2020 - October 2020

  • Designed interactive digital products that empowered users to improve their IT businesses by translating complex data into clear, engaging visuals through graphic design and illustration.

Thought Café

Art Director & Illustrator | March 2018 - July 2020

  • Leads teams in branding, style guide, UX/UI design, and art production.

  • Collaborates with multi-disciplinary teams to ship educational products in web, VR, and motion graphics.

  • Connect with clients on project deliverables and feedback.

Illustrator & Designer | April 2015 - March 2018

  • Art production in character design, style guide, and asset creation for motion graphics.
    Mentoring new illustrators.

  • Working in a variety of 2D and 3D styles using the Adobe Suite and Cinema 4D.

UHN Open Lab

Communications Designer | May 2014 - May 2015

  • Coordinated with a transdisciplinary team to improve the experience of caregivers and patients through various research, dissemination, and design projects.

 
 

Skills

Art Direction

Cross-Functional Collaboration

Design Thinking Facilitation

Front-End Development

Figma & Design Systems

Illustration

Information Architecture

Leadership & Team Alignment

Rapid Prototyping

Stakeholder Management

UX Research

Visual Design

Wireframing

Workshop Facilitation

3D Modeling


Tools

Adobe Suite
Blender
Figma
Figjam
InVision
Sketch


Invited Speaking Engagements

Iowa State University
Biological and Premedical Illustration | April 2022

York University
E-Health | March 2020

University of Toronto & University of Illinois Chicago
Biomedical Visualization Symposium | February 2020

York University
E-Health | November 2019


Education

Certificate,
User Experience Design
Brainstation
| 2019

Bachelor of Illustration
Sheridan College | 2010 – 2014