Skills
Art Direction
Cross-Functional Collaboration
Design Thinking Facilitation
Front-End Development
Figma & Design Systems
Illustration
Information Architecture
Leadership & Team Alignment
Rapid Prototyping
Stakeholder Management
UX Research
Visual Design
Wireframing
Workshop Facilitation
3D Modeling
Tools
Adobe Suite
Blender
Figma
Figjam
InVision
Sketch
Education
Certificate,
User Experience Design
Brainstation
| 2019
Bachelor of Illustration
Sheridan College | 2010 – 2014
Experience
The Walt Disney Company
Product Designer | January 2022 - Present
Improved efficiency and supported system-wide modernization initiatives on the Enterprise Product & Technology team by designing scalable, user-centered solutions.
Led the full UX design process — from wireframes to high-fidelity prototypes — while collaborating closely with product and engineering teams to ensure technical feasibility, seamless handoff, and alignment with business and project goals.
Conducted user research including usability testing, card sorting, interviews, stakeholder reviews, and case study analysis to define best practices for component interaction and microcopy.
Managed multiple concurrent design projects and workflows, balancing strategic priorities and execution while ensuring consistent quality and stakeholder alignment.
Created illustrations and visual assets that enhance user delight, reinforce brand identity, and support key strategic communications and product narratives.
Freelance Art Director & Visual Strategist
April 2014 - Present
Blending expertise in illustration, design, and art direction to bring client visions to life while seamlessly integrating into existing workflows.
Clients include the United Nations Development Programme, PBS Learning Media, Netflix, the Broad Institute of Harvard & MIT, and the National Capital Commission.
Specializes in translating complex ideas into compelling visuals across print, digital, and interactive platforms.
Info-Tech Research Group
Product Designer | October 2020 - December 2021
Managed the iterative design process for new and existing products through: requirements gathering, design exercises, wireframe and mockup development, design iteration, and font-end web development.
Collaborated closely with back-end developers, technical architects, sales, and marketing personnel.
Interactive Designer | July 2020 - October 2020
Designed interactive digital products that empowered users to improve their IT businesses by translating complex data into clear, engaging visuals through graphic design and illustration.
Thought Café
Art Director & Illustrator | March 2018 - July 2020
Leads teams in branding, style guide, UX/UI design, and art production.
Collaborates with multi-disciplinary teams to ship educational products in web, VR, and motion graphics.
Connect with clients on project deliverables and feedback.
Illustrator & Designer | April 2015 - March 2018
Art production in character design, style guide, and asset creation for motion graphics.
Mentoring new illustrators.Working in a variety of 2D and 3D styles using the Adobe Suite and Cinema 4D.
UHN Open Lab
Communications Designer | May 2014 - May 2015
Coordinated with a transdisciplinary team to improve the experience of caregivers and patients through various research, dissemination, and design projects.